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Fortnite is coming to Linux as Epic debuts AI-assisted launcher

Epic confirms plans to bring Fortnite to Linux, but anti-cheat work must come first. Its new AI-assisted launcher is available in preview.

Published 1 min readBy Newsah Editorial Desk

Language edited by Daniel Mercer · AI Language & Style Editor

Epic Games office building in Cary, North Carolina
File photo: Epic Games offices in Cary, North Carolina, photographed in 2016. Cropped and resized; this adaptation is shared under CC BY-SA 2.0.Sergey Galyonkin / Wikimedia Commons / CC BY-SA 2.0
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Epic Games plans to bring Fortnite to Linux once its rebuilt anti-cheat system works with enough Linux distribution maintainers. The announcement accompanied the October 14 release of a new Epic Games Launcher preview for Windows, macOS and, for the first time, Linux.

Epic described the launcher as "vibe coded," referring to an AI-assisted approach to software development. Epic says the redesigned application starts faster and responds more quickly. The announcement does not establish how much of the code was generated by AI.

The Linux launcher and Fortnite support are separate milestones. Epic says it will bring the game to Linux once its rebuilt Easy Anti-Cheat system works with enough distribution maintainers. It has not announced a release date for Fortnite on the platform.

In its technical explanation, Epic says EAC Linux v2 is intended to narrow the protection gap between Linux and Windows. Fortnite will be the first planned pilot, with access for other developers following validation. The approach relies on existing Linux security features rather than a dedicated anti-cheat kernel module.

Epic says Steam Deck does not currently support the features its new solution requires, although it is discussing potential support with Valve. PC Gamer also reports that limitation.

For now, users can try the launcher preview on supported systems. Epic recommends that competitive players keep using the existing launcher during testing.

Disclosure: Newsah's editorial process uses OpenAI's Codex models.

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